So, these past few days for me have been somewhat of an artistic rut for me. I decided I would change up my method of drawing a bit and it helped REALLY well! So, to help both others and myself out with this method of SFM / 2D art combo!
First, boot up SFM and load the models you are going to be using. Make sure you have something to use as a background that is contrasting to the character. No complex scenebuilds but something like a colored panel.
Now that SFM is up and ready, pose pose pose! You don't necessarily need too be good at posing, but if you should try something a little complex! This makes these next few steps will be a little more helpful and easy! Straight likes are not very fun to draw usually, but curves are!
Export it! Name it something you'll remember and don't follow in my footsteps and name it "poster(first word that pops into my head). This is because you might have to dig for it if you have the organizational skills of a walnut, like I do.
Open the Poster and crop around so the model is the main focus of the photo! Adjust the photo so it looks comfortable to you.
Here is the "complicated" part. Color one layer and move it to the bottom. Doesn't matter the color as long as it is not the color of the lines or close too it. Lower the opacity to somewhere cozy like around the 25-35 percent area.
Then, trace over the model! The best advice I've ever gotten when it comes to art it;
"Draw what you see not what you THINK you see."
This applies here. Trace exactly! Do NOT alter anything yet. Just trace, trace, trace!!
Now, that with that sketch layer, lower the opacity it around 40-50 percent. We're going to stylize the drawing a small bit! Now remember, there is a difference between having a style and having anatomy errors. The border blends together at times but it is still there nonetheless!
Stylize the lines! Use textured brushes or add sharp edges to the lines or change some MINOR anatomy features around, like I did here with the head and it's eyes.
I do NOT recommend doing what I did and redrawing the tail entirely.
Get up and walk away for a small while and leave your drawing alone. Don't look too much at it if at all. Once you come back too it you'll be better able to fix what looks off. Somewhere between 10-20 minutes is good.
Only skip this step if you can already see your mistakes or are low on time.
Fix what looks off! For me, I shrunk the head a bit because it looked too big for the body a tad. This shouldn't take extremely long.
Add some colors! Make it pretty! Make it cool! Add color!!!
Add the final details such as shading or color fixes!
Export it and you are done!! Hurray!! You made some art!
This isn't a cure-all method to breaking art block, but it is a way to get yourself out of your comfort zone and gather some anatomy tips for whatever you're drawing in whatever style. In general I like to pose drawings out in a 3D program but I usually just stare at them as a reference. It's not good to trace all the time, only when learning!
Thank you for reading!!